///////////////////////////////////////////////////////////////////////////
// Copyright 2009 Arabic Game Developer Network, All rights reserved
// ///TODO: add lisence information here
// File: sdltimemanager.h
// Description:
//
///////////////////////////////////////////////////////////////////////////

#ifndef _SDLTIMEMANAGER_H_
#define _SDLTIMEMANAGER_H_

#include "timemanager.h"
#include <SDL.h>

class SDLTimeManager : public TimeManager
{
	private:
		uint32_t oldTime;
	public:
		SDLTimeManager();
		void wait(uint32_t ms);
		uint32_t getEllapsedTime();
		void reset();
};

#endif